Sunday, April 13, 2008

Final images of Sketchup model 1:

Entry to top level of model...

Wide view of exhibition space and Swallow's studio space.


Cross section view of the three levels.

Storyboards for Animations of final Sketchup model:

Storyboard 1:



Storyboard 2:



Storyboard 3:

Three Sketchup animations

Here are the three Sketchup animations of my final sketchup model:








Tuesday, April 8, 2008

Youtube video

Quick video of overview of inspiration, also testing youtube.




Materiality:

Patricia Piccinini has used materials that make 'The Young Family' look fleshy and realistic, all wrinkles and imperfections visible. Piccinini has used silicone and acrylic to sculpt such fleshy bodies, using leather presumably to achieve the taut and tough looking skin and creases. Human hair has even been used, not only adding to the realistic approach but also to the concept questioning human life and genetics. She works alongside others of many different professions, for example modelers, computer programmers and seamstressers to enable her to use the best materials for her concept and to make the most of them. A mix of organic and artificial materials is used, so agreeing with the concept and artwork examining genetic clones and human life. 


'The Arrangement' is purely carved out of timber using traditional hand skills. Such a creation develops an intimacy between the work and the artist, also allowing for the most intricate designs as well the visibility of and faults through the nakedness of the wood. Swallow has used a pure materials, closely reflecting the ideas of pure evil and inhibition as seen in his sculpture through the symbolism of the snakes inside a helmet, that usually protects a person's mind and head. The timber is left uncured, further resembling natural qualities and intimacy between the work and the artist, or even the audience. 



The 36 textures












Tuesday, April 1, 2008

First sketchup model now with stairs!

This is my first sketchup model, now with stairs to the exhibition level from both above and below.. I made the stairs separately then imported them into this file.. It is in x-ray view so the textures are not fully visible. I may swap my lower set of stairs for a set I made in my other model as they are so plain and don't really fit with the whole atmosphere that the rest contains.

Second design on Sketchup with stairs

Here is my second design on Sketch up.. I am struggling a little bit still but slowly learning tricks! This design also includes my stairs going up and down into the studios from the 'exhibition space. I especially struggle with the internal parts of my designs, and making shapes fit doesn't seem to always work for me... 


This is based on the following drawing:

Above ground: Bestial
Below ground: Omen

Ideas for Stairs

Here are some drawings I did for stair designs:




Cross section of a set of stairs by Carlo Scarpa

This is a model of a stair case by Carlo Scarpa. I used this to draw my two cross-sections below:


My First Sketchup now with an underground level...

I adapted my first sketchup model, enlarging it and changing a few aspects, including adding the floor below ground which I had struggled with last time. I am slowly getting the hang of sketchup but it is taking lots of time to figure fiddly things out..!